Posts Tagged ‘Interviews’
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PIXELxPIXEL: Sophie Houlden, Rose + Time

by MicroGamerTVon August 16, 2013
This week I managed to convince the talented Sophie Houlden, developer of the lovely OUYA puzzler game, Rose + Time, to video Skype with me, but the internet had other plans for us! The quality on the video was low, so I’ve transcribed the interview for your reading pleasure instead. What are you working on […]
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DEV SPOTLIGHT: JUICY BEAST, THE FEARSOME FOURSOME BEHIND KNIGHTMARE TOWER

by MicroGamerTVon August 9, 2013
So …. You’ve stormed the tower and rescued the princesses, but do you know the legend of Juicy Beast, developer of Knightmare Tower? General Manager/Artistic Director Yowan Langlais gives the lowdown on Coffee addition, NERF Fights, and what game the team is tinkering on next for OUYA. Here are 10 fun facts you probably didn’t […]

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PIXEL X PIXEL with FAYJU, CREATOR OF AMAZING FROG

by MicroGamerTVon August 1, 2013
“We make this kind of stuff that we like to play…and that’s the kinda bottom line.” – Gaz Bushell, Fayju So I recently had the awesome opportunity to sit down with Gaz Bushell, man one of the two-man team that is Fayju, responsible for the many giggles and gaffaws in living rooms around the world. […]
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DEVELOPER SPOTLIGHT: ERIC FROEMLING, A G.I. JOE FANATIC AND MAKER OF BOMBSQUAD

by MicroGamerTVon July 30, 2013
Your ears might still be ringing from your last explosive round of BombSquad, so maybe it’s time to take a  break and get to know the multi-talented visual effects artist/game designer behind the mayhem. Plus learn about a new customization coming soon to OUYA’s version of BombSquad. Here are 10 fun facts you probably didn’t […]

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Developer Spotlight: NIMBLEBIT (5 things you didn’t know. until. now.)

by MicroGamerTVon July 23, 2013
You know their games, including the recently released Nimble Quest on OUYA, now get to know the Co-Founder brothers behind all the fun at NimbleBit. Here are five fun facts you probably didn’t know about David and Ian Marsh! First Sibling Rivalry David: The earliest game I can remember getting worked up over playing with […]
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PIXELxPIXEL: Redgrim + Grapefrukt chat it up on how devs roll to parties + how to start a proper turf war

by MicroGamerTVon July 2, 2013
“It’s just like when you make music – you need a good band name, and what genre you’re gonna be playing, and then you can start learning instruments.” Such is the Mad Hatter-like design processes of Redgrim and Grapefrukt, developers of the two-game local-multiplayer bundle available on OUYA now, MRS.DAD vs KÖRV. If you’re enjoying […]